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Making client-only changes without FilteringEnabled?

Asked by 7 years ago

Is that possible? I want to make some changes client side but I can't turn on filtering enabled because things I use in the game aren't designed for it.

3
I suggest you turn it on and convert your game. but you would change the client side the same way therealae 7 — 7y
1
I already told you i don't want to convert my place, the scripts are already done and some things like weapons are super complex. Ashley_Phantom 372 — 7y
2
There's no cutting corners in game deving. Convert your place to FE for client-only changes. Goulstem 8144 — 7y
1
FilteringEnabled on is the only way to do that hellmatic 1523 — 7y
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1
whether the weapons are "complex" or not, FE really isn't a difficult conversion Vulkarin 581 — 7y
0
Sorry, no way. You'll need to adapt your game,whatever happens, if you don't want it to be seen as "Experimental Mode". Yeah, I know what you're saying. "CRAP DAMN IT!" Aimarekin 345 — 7y
0
What kind of changes you want to do? If you want to insert parts client only I suggest you to look on [Local Parts](http://wiki.roblox.com/index.php?title=Local_parts). bartekrabit 38 — 6y

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Answered by 6 years ago

You can place parts inside the CurrentCamera, referenced with workspace.CurrentCamera within a LocalScript.

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