local DataStore = game:GetService("DataStoreService") local ds = DataStore:GetDataStore("CashSaveSystem") local ds1 = DataStore:GetDataStore("CashSaveSystem") game.Players.PlayerAdded:connect(function(player) local stats = Instance.new('IntValue', player) stats.Name = 'leaderstats' local points = Instance.new('IntValue', stats) points.Name = 'Money' points.Value = ds:GetAsync(player.UserId) or 0 ds:SetAsync(player.UserId, points.Value) points.Changed:connect(function() ds:SetAsync(player.UserId, points.Value) end) game.Players.PlayerRemoving:connect(function(player) ds:SetAsync(player.UserId, points.Value) end) local level = Instance.new('IntValue', stats) level.Name = 'Level' level.Value = ds1:GetAsync(player.UserId) or 0 ds1:SetAsync(player.UserId, level.Value) level.Changed:connect(function() ds1:SetAsync(player.UserId, level.Value) end) game.Players.PlayerRemoving:connect(function(player) ds1:SetAsync(player.UserId, level.Value) end) player.CharacterAdded:connect(function(character) character:WaitForChild("Humanoid").Died:connect(function() local tag = character.Humanoid:FindFirstChild("creator") if tag ~= nil then if tag.Value ~= nil then points.Value = points.Value + 0 level.Value = level.Value + 0 if character.Humanoid:FindFirstChild('creator') then local Killer = character.Humanoid.creator.Value Killer.leaderstats.Money.Value = Killer.leaderstats.Money.Value + 2 Killer.leaderstats.Level.Value = Killer.leaderstats.Level.Value + 0.1 end end end end) end) end)
I am trying to make it so that when you kill someone your level goes up by 0.1, but it's not working, and I think it is saving the 'Level' leaderstat with the same as the money, because the save is saveing and loading my level as the same as my money. I have an item thet you need to be a certain level for, and that is not working either because of this.
local ds = DataStore:GetDataStore("CashSaveSystem") local ds1 = DataStore:GetDataStore("CashSaveSystem")
Your ds and ds1 are the same datastores (CashSaveSystem), that's probably what causes problems. Change the name of the second datastore and it should work.