Is there a way to make that when you put your mouse over a part a gui appears a by the brick? like the guns in apocalypse rising. If this is possible please tell me how or post an example of a model.
Ok, this is a little hard, I hope you know scripting with mouses. The first step is to define the mouse using :GetMouse() Next, you can do a while true do loop (or changed:Connect(Mouse)), and inside, check if the Mouse.Hit ~= nil and Mouse.Hit == Part Name, then if it is, do what you want.
Let me know if you want me to try to give you an example script.
function Entered() --code [What happens on hover] end function Entered2() --code [What happens after hover] end script.Parent.MouseEnter:connect(Entered) script.Parent.MouseLeave:connect(Entered2)