I have tried but no luck. Help please?
I'd do something like this-
local TeamSpeeds = { -- ["team color"] = walkspeed ["White"] = 16, ["Really black"] = 32 } Game:GetService("Players").PlayerAdded:connect(function(plr) -- when a player joins plr.CharacterAdded:connect(function(char) -- when that player respawns if TeamSpeeds[plr.TeamColor.Name] then -- if their team is found in TeamSpeeds char:WaitForChild("Humanoid").WalkSpeed = TeamSpeeds[plr.TeamColor.Name] -- set their walk speed to what is set in the table TeamSpeeds end end) end)
Where is my +1.
--TochiWasHere function GetSpeedByTeam(color,speed) for i, v in pairs(game.Players:GetPlayers()) do tmclr = tostring(v.TeamColor) if tmclr == color then v.Character.Humanoid.WalkSpeed = speed else wait() end end end GetSpeedByTeam("White",100) GetSpeedByTeam("Black",500) --add more here if you have more teams and make sure you spell the teamcolor CORRECTLY.