PointsService = game:GetService("PointsService") game.Players.PlayerAdded:connect(function(p) while true do wait(60) game:GetService("PointsService"):AwardPoints(p.userId,1) print("Point awarded!") end end)
pointsamount = 100 -- set the amount of points to give PointsService = game:GetService("PointsService") -- grab points service game.Players.PlayerAdded:connect(function(p) -- player joined function while true do -- while true do loop wait(60) -- wait 1 min game:GetService("PointsService"):AwardPoints(p.userId, pointsamount) -- award points print(pointsamount.." points awarded!") -- output amount of points awarded end end)