What I want to do is to have a part which forces the player to go in a certain direction once touched and the player continues to move in that direction regardless of player input. For some reason :move function doesn't respond.
function directionlock(object) if object.Parent:FindFirstChild("Humanoid") then local h = object.Parent:FindFirstChild("Humanoid") h:Move(Vector3.new(0, 1, 0), true) end end script.Parent.Touched:connect(directionlock)
The :Move(Position,CameraSetBool) Function have been deprecated since 2012
That is when most of the old games gets broken