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Need assistance firing this event for my Death GUI?

Asked by 6 years ago

I made this but now im in need of help for making it work for a specific team. Like how do i start with making a script for the event to fire so the death gui would appear?


game.ReplicatedStorage.DeadTribute.OnClientEvent:connect(function(playername) script.Parent.Frame.Image.ImageLabel.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=420&y=420&Format=Png&username=" .. playername script.Parent.Frame:TweenSize(UDim2.new(0, 120, 0, 150), "In", "Quart", 0.5, true) wait(3) if script.Parent.Frame.Image.ImageLabel.Image == "http://www.roblox.com/Thumbs/Avatar.ashx?x=420&y=420&Format=Png&username=" .. playername then script.Parent.Frame:TweenSize(UDim2.new(0, 120, 0, 0), "In", "Quart", 0.5, true) end end )
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I have no idea what you're asking. LordOfLuxury 84 — 6y
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I'm trying to make it so that when a person on a specific team dies, The death GUI would appear. seathewickedemperor 4 — 6y

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Answered by 6 years ago

You can just do this as a LocalScript in StarterPack/StarterGui.

local player = game.Players.LocalPlayer
local event = game.ReplicatedStorage:WaitForChild('DeadTribute') -- Make this variable your event
repeat wait() until player.Character
local char = player.Character
if char.Humanoid then
    humanoid = char.Humanoid
end

humanoid.Died:Connect(function()
    event:FireServer()
end)
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Answered by 6 years ago
-- Set this in ServerScriptService

game.Players.PlayerAdded:Connect(function(player)
    local val = Instance.new("StringValue") -- Value Of The Team
    local val1 = Instance.new("StringValue") -- Players name
    val.Parent = player
    val1.Parent = player
    val1.Value = player.Name
    local val1b = val1.Value
    while wait() do
        val.Value = player.TeamColor
        if game.Workspace.val1b.Humanoid.Health = 0 and val = "[Color of the team]" then
            -- Do whatever you want to do with the GUI in here.
        wait(0.1)
    end
end

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