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How to change a part brickcolor locally?

Asked by 7 years ago
Edited 7 years ago

Without other players seeing the changed color? Like it's still the same color for them but the local player its different.

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Answered by
Goulstem 8144 Badge of Merit Moderation Voter Administrator Community Moderator
7 years ago

In a localscript, simply change the Part's BrickColor Property.

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`parts` couldn't ever really be script.Parent.Parent if this is a LocalScript Goulstem 8144 — 7y
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what's your hierarchy Goulstem 8144 — 7y
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wut explain MaxOutGaming -3 — 7y
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LocalScripts don't run on the server mate. Put this in StarterPack/StarterGui/StarterPlayerScripts/StarterCharacterScripts and reference the object from `workspace` Goulstem 8144 — 7y
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Well basically I'm making an obby game. The model is a stagepoint. When you touch it it will turn green meaning you level up a stage. im gonna be cloning multiple of these MaxOutGaming -3 — 7y
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Put the LocalScript in somewhere that runs on the client Goulstem 8144 — 7y
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and access the model through the workspace, not script.Parent Goulstem 8144 — 7y
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man screw it no point of trying dis idea MaxOutGaming -3 — 7y
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why you're literally two steps away Goulstem 8144 — 7y
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too much replacing since im gonna be cloning these each stage MaxOutGaming -3 — 7y
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