Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How to change a part brickcolor locally?

Asked by 6 years ago
Edited 6 years ago

Without other players seeing the changed color? Like it's still the same color for them but the local player its different.

1 answer

Log in to vote
0
Answered by
Goulstem 8144 Badge of Merit Moderation Voter Administrator Community Moderator
6 years ago

In a localscript, simply change the Part's BrickColor Property.

0
`parts` couldn't ever really be script.Parent.Parent if this is a LocalScript Goulstem 8144 — 6y
0
what's your hierarchy Goulstem 8144 — 6y
0
wut explain MaxOutGaming -3 — 6y
View all comments (8 more)
0
LocalScripts don't run on the server mate. Put this in StarterPack/StarterGui/StarterPlayerScripts/StarterCharacterScripts and reference the object from `workspace` Goulstem 8144 — 6y
0
Well basically I'm making an obby game. The model is a stagepoint. When you touch it it will turn green meaning you level up a stage. im gonna be cloning multiple of these MaxOutGaming -3 — 6y
0
Put the LocalScript in somewhere that runs on the client Goulstem 8144 — 6y
0
and access the model through the workspace, not script.Parent Goulstem 8144 — 6y
0
man screw it no point of trying dis idea MaxOutGaming -3 — 6y
0
why you're literally two steps away Goulstem 8144 — 6y
0
too much replacing since im gonna be cloning these each stage MaxOutGaming -3 — 6y
Ad

Answer this question