Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

ScreenGui not showing up if CharacterAutoLoads = false?

Asked by
F8de 2
7 years ago

Yeah I'm not sure why this is..maybe a character needs to be present?

But idk..if definitely played games where this has been the case. What am I doing wrong?

2 answers

Log in to vote
0
Answered by 7 years ago

You could set CharacterAutoLoads to true then make a StarterCharacterScript that just does

script.Parent:Destroy()

0
Nice man, that worked. However, it drops character accessories into workspace. Also, when the player clicks the gui, it spawns them in. So destroying it will still be okay? F8de 2 — 7y
0
If you use LoadCharacter() then sure SebbyTheGODKid 198 — 7y
Ad
Log in to vote
0
Answered by
F8de 2
7 years ago

Any other suggestions?

Answer this question