local kill_gui = game.ServerStorage.Killed workspace.ChildAdded:connect(function(char) if char:FindFirstChild("Humanoid") then char.Humanoid.Died:connect(function() if char.Humanoid:FindFirstChild("creator") then a = kill_gui:clone().Parent = char.Humanoid.creator.Value.PlayerGui wait(3) a:Destroy() end end) end end)
local kill_gui = game.ServerStorage.Killed workspace.ChildAdded:connect(function(char) if char:FindFirstChild("Humanoid") then char.Humanoid.Died:connect(function() if char.Humanoid:FindFirstChild("creator") then a = kill_gui:clone().Parent == char.Humanoid.creator.Value.PlayerGui wait(3) a:Destroy() end end) end end)