Well i did manage to add the Punching And it worked at first but then it keeps freezing shaggy Any help adding a another Punching script to this Also need help with the Aura want to add more Aura This is not my script Im making a edited one and need help Thx Script is here
growingList = {} degrowingList = {} game:GetService("RunService").RenderStepped:connect(function() for _,grow in pairs(growingList) do local cframe = grow.CFrame grow.Size = grow.Size+Vector3.new(1,1,1) grow.Transparency = grow.Transparency+0.04 end for _,degrow in pairs(degrowingList) do local cframe = degrow.CFrame degrow.Size = degrow.Size-Vector3.new(1,1,1) degrow.Transparency = degrow.Transparency+0.04 end end) Basesong = Instance.new("Sound") hair = Instance.new("Part",game.Players.LocalPlayer.Character) hair.Size = Vector3.new(1,1,1) hair.CanCollide = false beforesong = Basesong:Clone() beforesong.Parent = game.Players.LocalPlayer.Character beforesong.Looped = true beforesong.Volume = 3 beforesong.SoundId = "rbxassetid://1025128859" beforesong:Play() if game.Players.LocalPlayer.Character:FindFirstChild("Body Colors") then game.Players.LocalPlayer.Character["Body Colors"]:remove() end if game.Players.LocalPlayer.Character:FindFirstChild("Shirt Graphic") then game.Players.LocalPlayer.Character["Shirt Graphic"]:remove() end if game.Players.LocalPlayer.Character:FindFirstChild("Shirt") then game.Players.LocalPlayer.Character["Shirt"]:remove() end if game.Players.LocalPlayer.Character:FindFirstChild("Pants") then game.Players.LocalPlayer.Character["Pants"]:remove() end for i=1,5 do wait() for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if hat.ClassName == "Accessory" then hat:remove() end if hat:IsA("BasePart") then hat.BrickColor = BrickColor.new("Pastel brown") end end end game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 Basepart = Instance.new("Part") Baseparticle = Instance.new("ParticleEmitter") Basemesh = Instance.new("SpecialMesh") local mesh = Basemesh:Clone() mesh.Parent = hair mesh.MeshId = "rbxassetid://1143041061" Baseweld = Instance.new("Weld") local weld = Baseweld:Clone() weld.Part0 = hair weld.Part1 = game.Players.LocalPlayer.Character.Head hair.Color = Color3.fromRGB(153, 125, 61) weld.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(0,math.rad(180),0) weld.Parent = hair shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character) shirt.ShirtTemplate = "rbxassetid://804894303" pants = Instance.new("Pants",game.Players.LocalPlayer.Character) pants.PantsTemplate = "rbxassetid://189943600" game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=1142979747" wait(1) game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Where is Scooby Doo.", "Red") wait(3) game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Either you Tell me Or i walk on your face", "Red") wait(3) game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Fine Behold My Ultra instinct Form.", "Red") wait(3) local counter = 0 for i=1,200 do wait() counter = counter+1 if counter > 2 then counter = 0 local part = Basepart:Clone() part.Color = Color3.fromRGB(255,175,0) part.Shape = Enum.PartType.Cylinder part.Anchored = true part.CanCollide = false part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) part.Parent = game.Workspace part.Material = Enum.Material.Neon part.Size = Vector3.new(1000000000,6,6) game:GetService("Debris"):AddItem(part,1) table.insert(degrowingList,part) local part = Basepart:Clone() part.Color = Color3.fromRGB(255,175,0) part.Shape = Enum.PartType.Ball part.Anchored = true part.CanCollide = false part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame part.Parent = game.Workspace part.Material = Enum.Material.Neon part.Size = Vector3.new(1,1,1) game:GetService("Debris"):AddItem(part,3) table.insert(growingList,part) end for _,player in pairs(game.Workspace:GetChildren()) do if player:FindFirstChild("Humanoid") then player.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),0) end end end counter = counter+1 for _,player in pairs(game.Workspace:GetChildren()) do if player:FindFirstChild("Humanoid") then player.Humanoid.CameraOffset = Vector3.new(0,0,0) end end local colorlist = {ColorSequenceKeypoint.new(0,Color3.fromRGB(0,255,255)), ColorSequenceKeypoint.new(0.148,Color3.fromRGB(0,255,255)), ColorSequenceKeypoint.new(0.193,Color3.fromRGB(72,0,255)), ColorSequenceKeypoint.new(0.366,Color3.fromRGB(72,0,255)), ColorSequenceKeypoint.new(0.4,Color3.fromRGB(0,255,255)), ColorSequenceKeypoint.new(0.63,Color3.fromRGB(0,255,255)), ColorSequenceKeypoint.new(0.8,Color3.fromRGB(72,0,255)), ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,255)) } local uiParticle = Baseparticle:Clone() uiParticle.Color = ColorSequence.new(colorlist) uiParticle.LightEmission = 1 uiParticle.Size = NumberSequence.new(0.8) uiParticle.LockedToPart = true uiParticle.Texture = "rbxassetid://1143059159" local transparencylist = { NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(0.5,0.67), NumberSequenceKeypoint.new(1,1) } uiParticle.Transparency = NumberSequence.new(transparencylist) uiParticle.ZOffset = -1 uiParticle.LockedToPart = true uiParticle.Lifetime = NumberRange.new(0.05,0.05) uiParticle.Speed = NumberRange.new(0,0) uiParticle.Rate = math.huge for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if hat:IsA("BasePart") then if hat.Name ~= "Head" and hat.Name ~= "HumanoidRootPart" then uiParticle:Clone().Parent = hat end end end beforesong:Stop() mainsong = Basesong:Clone() mainsong.Parent = game.Players.LocalPlayer.Character mainsong.Looped = true mainsong.Volume = 3 mainsong.SoundId = "rbxassetid://1025128859" mainsong:Play() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 80 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 150 game.Players.LocalPlayer.Character.Humanoid.Name = "LolFakeHumanoid" afterimages = {} game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) end) amcounter = 0 local PhysicsService = game:GetService("PhysicsService") for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if part:FindFirstChild("ParticleEmitter") then part.ParticleEmitter.Enabled = false end if part:IsA("BasePart") then part.Transparency = 1 end end game.Players.LocalPlayer.Character.Head.face.Transparency = 1 game:GetService("RunService").RenderStepped:connect(function() for _,image in pairs(afterimages) do for _,part in pairs(image:GetChildren()) do if part.ClassName == "Humanoid" then part.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None end if part:IsA("BasePart") then part.Transparency = part.Transparency+0.1 if part:FindFirstChild("face") then part.face.Transparency = part.face.Transparency+0.1 end end end end game.Players.LocalPlayer.Character.Head.face.Transparency = 1 game.Players.LocalPlayer.Character.Parent = game.Workspace.CurrentCamera game.Players.LocalPlayer.Character.LolFakeHumanoid.MaxHealth = math.huge game.Players.LocalPlayer.Character.LolFakeHumanoid.Health = math.huge local model = Instance.new("Model",game.Workspace) model.Name = game.Players.LocalPlayer.Character.Name for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if part:IsA("BasePart") or part.ClassName == "Shirt" or part.ClassName == "Pants" or part.ClassName == "Humanoid" then local clon = part:Clone() clon.Parent = model if part:IsA("BasePart") then clon.CanCollide = false for _,clono in pairs(clon:GetChildren()) do if clono.ClassName ~= "SpecialMesh" and clono.Name ~= "face" and clono.Name ~= "ParticleEmitter" then clono:remove() end end end end end for _,part in pairs(model:GetChildren()) do if part:IsA("BasePart") then for _,child in pairs(part:GetChildren()) do if child.ClassName ~= "SpecialMesh" and child.Name ~= "face" and child.Name ~= "ParticleEmitter" then child:remove() end end part.TopSurface = Enum.SurfaceType.SmoothNoOutlines part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part.RightSurface = Enum.SurfaceType.SmoothNoOutlines part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part.BackSurface = Enum.SurfaceType.SmoothNoOutlines if part.Name ~= "HumanoidRootPart" then part.Transparency = 0 end if part:FindFirstChild("face") then part.face.Transparency = 0 end if part:FindFirstChild("ParticleEmitter") then part.ParticleEmitter.Enabled = true end part.CFrame =game.Players.LocalPlayer.Character[part.Name].CFrame-game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*3 part.Anchored = true part.CanCollide = false end end game.Workspace.CurrentCamera.CameraSubject = model.LolFakeHumanoid game:GetService("Debris"):AddItem(model,0.18) table.insert(afterimages,model) end)