So I know this is easy but tell me how
1 | game.Workspace.WelcomeSound.Sound:Play() |
tell me how to make it start playing again when a player joins?
I am not a good scripter. But I think this is what you need.
1 | game.Players.PlayerAdded:connect( function () |
2 | game.Workspace.WelcomeSound.Sound:Play() |
3 | end ) |
It's a function that plays the sound when a player is added. Hope this helps. I'm sorry if it doesn't. If WelcomeSound is the name of the sound you want to play you just do:
1 | game.Workspace.WelcomeSound:Play() |
1 | while true do |
2 | wait( 1 ) |
3 | script.Music:Play() |
4 | end |
Then Put Sound form advanced objects. You make make it loop in Properties.