So here's a script that's supposed to on join make the player's walkspeed = 0 (frozen) but it's not working. Please help!
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character.Humanoid.Walkspeed=0 end) end)
Miss-spelt WalkSpeed.
A lot of ROBLOX objects are case-sensitive.