So here's a script that's supposed to on join make the player's walkspeed = 0 (frozen) but it's not working. Please help!
1 | game.Players.PlayerAdded:connect( function (player) |
2 | player.CharacterAdded:connect( function (character) |
3 | character.Humanoid.Walkspeed = 0 |
4 | end ) |
5 | end ) |
Miss-spelt WalkSpeed.
A lot of ROBLOX objects are case-sensitive.