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How to prevent a Object in the game from being destroyed?

Asked by 10 years ago

Say for instance, I have an anti exploit script in game called GameLock. The purpose of game lock prevents exploiters from changing properties, But it does not prevent them from changing or deleting GameLock. How would I make GameLock Invisible or prevent it from being deleted either using a ScriptHolder or using ClassName to prevent destruction of a script?

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