How do I make it so when someone enters the game, they get a list of creatures I created to choose from and will spawn in as it?
First, create a LocalScript at TextButton and try use this:
function onButtonClicked() local P = game.Players.LocalPlayer local C = P.Character or P.CharacterAdded:wait() AnyName = game.ReplicatedStorage.CreatureName:Clone() AnyName.Name = "CreatureName" AnyName.Parent = C wait(1) script.Parent.Parent:Destroy() end script.Parent.MouseButton1Click:connect(onButtonClicked)
Note: In script.Parent.Parent:Destroy(), you need to edit! I just gave a example. And you need to create a script for remove currently player torso,legs and others