I am making a Character Creation System and I want to save each choice in a Table, in a DataStore.
For example:
local DataStoreService = game:GetService("DataStoreService") local CCDataStore = DataStoreService:GetDataStore("CCDataStore") local CCTable = { ["Shirt"] = 0, ["Pants"] = 0, ["SkinColor3"] = 0, ["HatIndex"] = 0, } CCTable["Shirt"] = CCDataStore["Shirt"] or 0 CCTable["Pants"] = CCDataStore[CCTable["Pants"]] or 0 CCTable["SkinColor3"] = CCDataStore[CCTable["SkinColor3"]] or Color3.new(255, 204, 153)--Otherwise make it White Skin Colored CCTable["HatIndex"] = CCDataStore[CCTable["HatIndex"]] or 0 --Shirt,Pants would be IDs, SkinColor would be Color3 Value and HatIndex just a number that is assigned to a certain hat.
But, I don't understand how to save it, or if that above is right, please can I get some help as to how to save tables, with different data types, into DataStores?