This isnt a question its actually a help post to help others with the same problem I had.
I just didnt know how to word the title in order for it to be a question... Sorry.
Since the ROBLOX forums closed down because of all the edgy content that was on them, I was wondering where to post this and I figured this site would be great because there are tons of ROBLOX devs on here.
I was recently having trouble making GUI's scale perfectly across all resolutions. I am sure tons of other people have this problem, but stress no longer!
I was digging through the internet and I came across this plugin, with only 4 likes and 13 favorites and it deserves more than that.
What this plugin does is scale your GUI on all resolutions. It doesnt matter if youre on a 1366 by 768 laptop or a 1920 by 1080 screen, or even a mobile device! This plugin scales all your GUI's perfectly for any resolution. I have a 2560 by 1080 ultrawide monitor and it even scales to that.
https://www.roblox.com/library/150152826/Gui-Rescaler
There is the plugin link.
Again I highly recommend you use this. Now before you ask yes, it does work with Filtering Enabled.
For the administrators on this site. I understand if you wanna close this post, and go ahead if it doesnt fit the criteria of the site. I just figured id post it here since the forums are now closed and that is where I was gonna post it in the first place.
Thank you guys for your time and I hope you can get a ton of usage out of this plugin.
The way gui's get aligned rightly on all screen size is with the use of offset: Gui.Size{X(scale, offset), Y(scale, offset)} What everyone does while scaling a gui is just make use of the scale and never tend to the offset which is the man behind the curtain.
I hope this answered your question.