I have a game that has multiple places in it(Because of the min map size of the world & keep lag down) How would I make a script that would save data to all the places?
Use the datastore feature. It's used as a database for points, coins, well really anything that is a integer.. Use the Wiki for help. [Use the datastore feature. It's used as a database for points, coins, well really anything that is a integer.. Use the Wiki for help. Use the datastore feature. It's used as a database for points, coins, well really anything that is a integer.. Use the Wiki for help. [Use the datastore feature. It's used as a database for points, coins, well really anything that is a integer.. Use the Wiki for help. http://wiki.roblox.com/index.php?title=Data_store Ex:
local DataStoreService = game:GetService("DataStoreService") local playerExperienceStore = DataStoreService:GetDataStore("PlayerExperience") local playerExperience = 0 pcall(function() playerExperience = playerExperienceStore:GetAsync("player_1234") end)