So, i have two local scripts going at it.
BegoneIrritation:
local player = game.Players.LocalPlayer local character = player.Character repeat wait() until character repeat wait () until player.Character and player.Character:FindFirstChild("HumanoidRootPart") repeat wait() until _G.getSpeed local UIS = game:GetService('UserInputService') local torso = character.LowerTorso repeat wait() until torso local fire = torso.RageAura repeat wait() until fire local poweredup = false fire.Enabled = false humanoid = character.Humanoid
Angry:
cal character = player.Character repeat wait () until player.Character and player.Character:FindFirstChild("HumanoidRootPart") repeat wait() until _G.getSpeed repeat wait() until _G.PoweredUp repeat wait() until character local UIS = game:GetService('UserInputService') local AngryOn = false local torso = character.LowerTorso repeat wait() until torso local fire = Instance.new("Fire") fire.Name = "RageAura" fire.Parent = torso repeat wait() until fire fire.Enabled = false fire.Heat = 16 fire.Size = 10 fire.Enabled = false humanoid = character.Humanoid
error message: RageAura is not a valid member of MeshPart Stack Begin Script 'Players.SweetAsCreampie.PlayerGui.Begone Irritation', Line 10 Stack End
As the script says, inside the lower torso, there is no "RageAura" object.