Guys I have a question. I'm making a "Bank Sistem" where you can store money and be safe from being stealed from other players! For now I've made a "Deposit" button where when you click it it creates a "Owner" value (StringValue) and inside that a "Money" value (NumberValue). It stores the money how it is supposed to but, When a player leaves I want these values to be saved and to delete themselfes when the player leaves to give space to other players money values.
Here's the script:
script.Parent.MouseButton1Click:connect(function() local playermoney = game.Players.LocalPlayer.leaderstats.Money.Value local deposit = script.Parent.Deposit local owner = Instance.new("StringValue",deposit) owner.Name = "Owner" owner.Value = game.Players.LocalPlayer.Name wait(1) local depositmoney = Instance.new("NumberValue",deposit.Owner) depositmoney.Name = "Money" depositmoney.Value = playermoney end) game.Players.PlayerRemoving:connect(function() if not game.Players:FindFirstChild(owner.Value) then --Save script here I suppose? 0.o deposit.Owner:Destroy() --Destroy the files. end end)
Any idea how I do that? I'll read every comment/answer.