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In-Game Chat Tags Equivalent to Group Rank?

Asked by 7 years ago

Basically, there's a custom mod where if I'm able to put my name, and I type something, it'll say Owner behind it. I'm wondering if I could do it for a universal thing, meaning that from a group's standpoint, I can add chat tags behind people's names depending on their rank in the group.

Here's my attempt.

game.Players.PlayerAdded:Connect(function(player)
    local rank = player:GetRankInGroup(3164314)

    local tags = Instance.new("IntValue",player)
    tags.Name = "Tags"

    local tag1 = {"LukeGabrieI", "Owner", Color3.fromRGB(255,0,0)}
    local tag2 = {"TreyDP", "Best Friend", Color3.fromRGB(255,255,255)}
    local tag3 = {"Security", Color3.fromRGB(255,255,0)}
    local tables = {tag1,tag2,tag3}

    for i,v in pairs (tables) do
    if rank == 255 and player.Name == v[1] then
        local tag = Instance.new("Color3Value",tags)
        tag.Name = v[2]
        tag.Value = v[3]
    elseif rank == 254 and player.Name == v[2] then
        local tag = Instance.new("Color3Value",tags)
        tag.Name = v[2]
        tag.Value = v[3]
    elseif player:GetRoleInGroup(3164314) == 4 then 
        local tag = Instance.new("Color3Value",tags)
        tag.Name = v[1]
        tag.Value = v[2]
    end
    end
end)

The first two work perfectly, but the last one doesn't work. How would I have it so that these Chat Tags can correlate to the Group Rank?

A previous script I used that included one's rank in the leaderboard worked.

Here's the main part of the script.

local grouprank = Instance.new("StringValue", stats)
    grouprank.Name = "Rank"
    local rank = player:GetRoleInGroup(3164314) -- Insert the group ID for whatever group you want ranks displayed for here. 

    if rank ~= 0 then
         grouprank.Value = rank
    else
         grouprank.Value = "Guest"
    end

I would gladly appreciate if their would be a comment or an answer that can benefit me in my teaching of Lua and its awesome scripts hehe.

Thanks, LukeGabrieI

1 answer

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Answered by 7 years ago
Edited 7 years ago

elseif player:GetRoleInGroup(3164314) == 4 then should change to elseif player:GetRankInGroup(3164314) == 4 then. Role is the name, rank is the number. I'd suggest redoing the script overall, but hypothetically, that's how it should work.

If you were instead asking how you'd change it to group rank, let me know.

Thanks,

Explosion

Edit:

From what I can see with what you said, you want the tag to show the group rank.

game.Players.PlayerAdded:Connect(function(player)
        local role = player:GetRoleInGroup(3164314)
    local tagcolor = Color3.fromRGB(255,0,0)

        local tags = Instance.new("IntValue",player)
        tags.Name = "Tags"

        local tag = Instance.new("Color3Value",tags)
        tag.Name = role
        tag.Value = tagcolor
end)

This is the most basic version of what you apparently aim for. If you want different colours, you'll go more along the lines of the original script, but in a style like:

    if role == "RoleName" then
        local tag = Instance.new("Color3Value",tags)
            tag.Name = role
            tag.Value = Color3.fromRGB(255,0,0)
    elseif role == "RoleName2" then
        local tag = Instance.new("Color3Value",tags)
            tag.Name = role
            tag.Value = Color3.fromRGB(250,0,0)
    end

The tag variable thing that is used in the tutorial seems unneeded and even a bit too extensive when you get into something like group roles.

Anyway, if I still haven't answered, let me know.

Thanks again,

Explosion

0
It's basically in accordance with this video, but I'm trying to have it so that their rank will show up on top of the chat bar, instead of having a person's name, I was thinking if I could get the person's Rank in the group and place it up in the chat bar. https://www.youtube.com/watch?v=RY8YzXLRVe8 LukeGabrieI 73 — 7y
0
I don't think it still works lol, it could be because it has emojis, but I don't know. LukeGabrieI 73 — 7y
0
I tested it, and it still doesn't work :( LukeGabrieI 73 — 7y
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