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Help putting a custom mesh inside an accessory to put on the player?

Asked by 6 years ago
local accessory = Instance.new("Accessory", player.Character)
v:Clone().Parent = accessory
accessory.Handle.FormFactor = "Custom"
accessory.Handle.Size = Vector3.new(0.2, 0.2, 0.2)

This script puts the item on the player, but it just immediately falls through the player and through the floor, before being destroyed. I just want it to be placed on the players head, like a normal hat.

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You must weld the hat to the player in order for it to not fall through. RayCurse 1518 — 6y

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