Hey,
This may be a strange request but I'm sort of trying to try different things out to learn myself a bit, but I'm just wondering, say I had a map I've built and it's in the map folder in replicated storage, is there any way to find out what percentage of that map is a certain colour.
Example if there 100 blocks on the map, and 25 we're red and 75 were blue how would I get these numbers to work with.
Many thanks benmz41998
I'm sure there are multiple ways to figure this problem, but this is how I personally would write it.
R_S=game:GetService("ReplicatedStorage") Map=R_S.Folder.Map function FindColors() local BlueParts=0 -- The first two variables will be used to count how many blocks of the variable's corresponding color are present. local RedParts=0 for k,block in pairs(Map:GetChildren()) do --For every instance inside of the map if block:IsA("BasePart") then --If the instance is a part if block.BrickColor.Name=="Really red" then -- If block matches color name RedParts=RedParts+1 --Add 1 to the counter if block.BrickColor.Name=="Deep blue" then BlueParts=BlueParts+1 end end end print ("Map: "..Map.Name.." has "..tostring(RedParts).." red parts and "..tostring(BlueParts).." blue parts.") end FindColors()
As for the percentage, you can just use the number of parts a certain color has and divide that among the total number of parts.