this is a jump counter on the leaderboard.
idk what's wrong with it.
local Players = game.Players local Template = Instance.new 'BoolValue' Template.Name = 'leaderstats' Instance.new('IntValue', Template).Name = "Jumps" Players.PlayerAdded:connect(function(Player) wait(1) local Stats = Template:Clone() Stats.Parent = Player local jumps = Stats.Deaths Player.CharacterAdded:connect(function(Character) jumps.Value = jumps.Value + 1 local Humanoid = Character:FindFirstChild "Humanoid" if Humanoid then Humanoid.Died:connect(function() for i, Child in pairs(Humanoid:GetChildren()) do if Child:IsA('ObjectValue') and Child.Value and Child.Value:IsA('Player') then local Killer = Child.Value if Killer:FindFirstChild 'leaderstats' and Killer.leaderstats:FindFirstChild "jumps" then local jumps = jumps.leaderstats.jumps jumps.Value = jumps.Value + 1 end return end end end) end end) end)