playerWeedleGui = game.Players.LocalPlayer.PlayerGui.Main.WeedleFrame
deb = false
script.Parent.Touched:connect(function() if deb == false then deb = true playerWeedleGui.PlayerWeedles.SwagWeedleNotOwned.Text = "SwagWeedle" playerWeedleGui.PlayerWeedles.SwagWeedleNotOwned.Value = true print("Worked")
end
end)
says no errors
It seems like you're trying to run a LocalScript inside Workspace (which isn't inside the character model). That won't work. Consider placing the LocalScript inside for example the GUI itself and change script.Parent
to the path to the BasePart.