This is the code I currently have, I am trying to put the character into a module3d gui, to make a shop gui sort of thing, but how would I go about cloning the parts, the shirt/pants, and the accessories?
wait(3) module3D = require(script.parent.Module3D) frame = script.Parent.Frame player1 = game.Players.LocalPlayer:FindFirstChild("Character") guy = game.Players.LocalPlayer.Character:Clone() guy.Parent = game.ReplicatedStorage for _,child in pairs(guy:GetChildren()) do if child:IsA("Part") then child.archivable = true child.Anchored=true model3D = module3D:Attach3D(frame,guy) model3D:SetActive(true) --[[game:GetService("RunService").RenderStepped:connect(function() local fullRotation = math.pi*2 local currentRotation = tick()%fullRotation model3D:SetCFrame(CFrame.Angles(0,currentRotation,0)) end)]] end end
If it's in a local script just do this
local c = game.Players.LocalPlayer.Character:Clone() c.Parent = game.Lighting