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how do i change a bricks LookVector?

Asked by 6 years ago
Edited 6 years ago

i want to do this but it wont work

TargetPoint = game.Players.LocalPlayer.Character.Humanoid.TargetPoint
Part.CFrame.lookVector  = (Part.Position, TargetPoint)
Part.Velocity = Part.CFrame.lookVector*100
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how is it done in rocket launchers SLENDERMANCLONE -27 — 6y
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bump SLENDERMANCLONE -27 — 6y

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Answered by 6 years ago

You'll want to construct a new CFrame (since the lookVector of an existing CFrame is read-only) using the constructor CFrame.new(Vector3 position, Vector3 lookVector). Using this, you can now set the lookVector.

Part.CFrame = CFrame.new(Part.Position, TargetPoint)
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that didnt work SLENDERMANCLONE -27 — 6y
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