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Unable to change scale of mesh using script, it works in studio but not in game, why?

Asked by 6 years ago

The title basically says it all, I'm trying to make the scale of a mesh change according to the playback loudness of the music but the part completely vanishes in the genuine game. I've tried making it FE compatible, using LocalScripts, etc but nothing seems to work. Is there something I'm doing wrong?

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