So i am trying to figure out how to detect a certain text input from a user like lets say
plr = game.Players.LocalPlayer plrgui = plr.PlayerGui websites = plrgui.NNet.Domains oops = plrgui.NNet.Notices.Error if input == "www.whatever.com" then websites.whatever.Visible = true else oops.Visible = true wait(3) oops.Visible = false end
I have no idea how to receive input from a text box.
So my question is:
How can we have a "local script" that checks input from a textbox and if the text is correct it will then return into showing the proper gui?
TextBox's have a FocusLost
event which fires when someone has typed something into a textbox. So if you want to recieve input, you would do this:
local TextBox = script.Parent.TextBox TextBox.FocusLost:connect(function() input = TextBox.Text end)
Basically, everytime someone has finished typing something into the textbox, the input will be whatever the Text is. Hope this helped!
Note: For more information on FocusLost, click here: FocusLost
local plr = game.Players.LocalPlayer local plrgui = plr.PlayerGui local websites = plrgui.NNet.Domains local oops = plrgui.NNet.Notices.Error isValidURL = function(url) local valid = false local site for _,v in pairs(websites:GetChildren()) do if string.lower(v.Name):match(string.lower(url)) then valid = true site = v end end return valid,site end script.Parent.TextBox.FocusLost:connect(function() local url = script.Parent.TextBox.Text local valid,site = isValidURL() if valid == false then oops.Visible = true return end site.Visible = true end)
This is un-tested and I'm at school so IDK if it works but that might help a little bit!