I Have This Script here
local Use_DB = true function saveStat(plr,val,key) if plr then plr:WaitForDataReady() plr:SaveNumber(key,val) end end function loadStat(plr,key,stat) if plr then plr:WaitForDataReady() stat.Value = plr:LoadNumber(key,val) end end game.Players.PlayerAdded:connect(function(player) Stat = Instance.new("IntValue",player) Stat.Name = "leaderstats" Kills = Instance.new("IntValue",Stat) Kills.Name = "Kills" Deaths = Instance.new("IntValue",Stat) Deaths.Name = "Deaths" if Use_DP then loadStat(player,"Kills",Kills) loadStat(player,"Deaths",Deaths) end player.CharacterAdded:connect(function(char) char.Humanoid.Died:connect(function() Deaths.Value = Deaths.Value +1 if Use_DP then saveStat(player,Deaths.Value,"Kills") end Cre = char.Humanoid:FindFirstChild("creator") if Cre then if Cre.Value then if Cre.Value ~= player then Cre.Value.leaderstats.Kills.Value = Cre.Value.leaderstats.Kills.Value +1 else Kills.Value = Kills.Value -1 end if Use_DP then saveStat(Cre.Value,Cre.Value.leaderstats.Kills.Value,"Kills") saveStat(player,Kills.Value,"Kills") end end end end) end) end)
There you Go
Closed as Non-Descriptive by RaverKiller and Goulstem
This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.
Why was this question closed?