How would I be able to load DataStore Value on a different game but Same Universe?
z = game.Workspace.Value ds = game:GetService("DataStoreService"):GetGlobalDataStore() ds:SetAsync(z.Value) -- How would I load this value e.e
I know How to save but loading it on a different game(same Universe) is giving me problems, how would I do this? I've Tested this but it just won't load and I don't know why. z is a IntValue btw..
Please post your full code, if this is the code, here are a few things
1 - What is z standing for? You MUST define z or it just wont do anything, example
ds = game:GetService("DataStoreService"):GetGlobalDataStore() z = game.Workspace.HexC3D ds:SetAsync(z.Value) -- How would I load this value e.e
That's just an example but you need to define it for it to work.