hi, i made a gun script that has a objectvalue that test if that value has a humanoid. if it does it removes some health. but it won't damage anything? please help!
local plr = game.Players.LocalPlayer local char = plr.Character local target = script.Parent.Target local tracking = false local canuse = true local mouse = plr:GetMouse() script.Parent.Equipped:Connect(function() tracking = true end) while wait() do if tracking == true then target.Value = mouse.Target end end script.Parent.Activated:Connect(function() if target.Value.Parent.Humanoid ~= nil then target.Value.Parent.Humanoid.Health = target.Value.Humanoid.Health-10 end end) script.Parent.Unequipped:Connect(function() tracking = false end)