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How do I use multiple StarterCharacters? [closed]

Asked by 7 years ago

What I mean is that when you put a StarterCharacter into the StarterPlayer in Explorer you will spawn as that model. If I want to click on a GUI (I know how to script GUIs) and change the StarterCharacter how would I do that without changing everyone's StarterCharacter as there is only one StarterPlayer. If this is not possible then how would you change the default character spawn (like a normal spawn with your avatar and stuff) and replace it with a model (functions well since I tested with StarterPlayer and is nonscriptable since it involves motors that would glitch it if scripted) without using StarterPlayer?

Example of what I mean: https://gyazo.com/eae7ba66504c85c0a228db254c89b1a4

0
I think I understand what you're saying, and you can do this by changing the players character in the workspace. You could add or change a mesh, edit the texture, or even add parts to it. Viking359 161 — 7y

Closed as Non-Descriptive by Andorks

This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.

Why was this question closed?