function startBelt ()
while true do script.Parent.Velocity = script.Parent.CFrame.lookVector *50 wait (0.01) end
end
startBrick = game.Workspace.woof
startBrick.Touched:Connect (startBelt)
local belt = script.Parent belt.Touched:connect(function(hit) if hit then if hit.Parent:FindFirstChild("Humanoid") then script.Parent.Velocity = script.Parent.CFrame.lookVector *50 wait(0.01) end end end)