I am trying to make some what of a login system where it would grab the password to login from a external source, for example a module script or trello.
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are you trying to steal peoples accounts?Cmonlol1355— 6y
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No, recently, exploits have been able to grab scripts out of the workspace and read it. So having a normal login is not secure. I am talking about like somekind of whitelist system where I can set passwords on trello or external sources, say the password I put on trello is "53Fsf" and in-game the player has to enter "53Fsf" on the login gui to enter the game.PikeNote3— 6y
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I don't think you can store passwords into ModuleScripts without having to edit it through studio. Maybe you could use Datastore to store their passwords into the game?Mayk728855— 6y