I made a GUI music player which has a button, and inside the button there is an Audio. I added a script also inside the Audio so that it could play shuffled music. It works well and such but the problem is, when I join the server it for some reason starts playing music in the background without clicking the GUI!
math.randomseed(tick()) math.random() -- throw out first not-very-random value (known limitation of lua) musicTable = --Making a table of music / your songs { "rbxassetid://142305080", -- 1 - Let's Groove "rbxassetid://142386715", -- 2 - Can't Touch This "rbxassetid://276873987", -- 3 - Noob Song "rbxassetid://1100823134", -- 4 - At Dawn "rbxassetid://142352014" -- 5 Safety Dance } while true do --Shuffle local index = math.random(1, #musicTable - 1) -- choose an item not from the end musicTable[1], musicTable[index] = musicTable[index], musicTable[1] -- switch with first item for i = 2, #musicTable-1 do -- do regular shuffle algorithm starting at 2nd item index = math.random(i, #musicTable) musicTable[i], musicTable[index] = musicTable[index], musicTable[i] end --Play music for i = 1, #musicTable do wait(1) -- Just creating a small pause before a random song plays script.Parent.SoundId = musicTable[i] --Choose song script.Parent:Play() --Play song script.Parent.Ended:wait() -- Waiting until the song has finished end end
How do I make so that the music playlist plays only when clicking the GUI button. Should I add a script that is something like this?
script.gui.TextButton.MouseButton1Click:connect(function() --code here end)
If so, in what part of script I should add function that makes you play songs only when clicking the GUI button?