How can i code a button that switches the camera view between the normal and one and a static camera, for e.g. facing a stage or something?
Here is what you do. If you want it client sided then just make a local script.
script.Parent.MouseButton1Click:Connect(function() --When the player clicks it game.Workspace.Camera.CameraSubject = --path to a certan part end)
if you want to switch it back to normal do this
script.Parent.MouseButton1Click:connect(function() game.Workspace.Camera.CameraSubject = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart end)