I have a character that moves to a postion. How do i check that he is at that postion to have him do something once he is there?
You need to check the distance between the NPC (ex his Torso/HumanoidRootPart/whatever) and the target point with (part1.Position - part2.Position).magnitude
. There is no event for this, so you will have to use a while
loop to keep waiting until the magnitude is less than some value.