I am a beginner scripter, and am currently making my Cafe. All I need to do is script the food and drink so they give me that certain thing.
Im not quite the best at scripting, but what I think you have to do is make the model of the food/drink then put that model into serverstorage, after that make an event in your script so that when for example, a button is pressed, it will put the food/drink into the players inventory using
name-of-food-or-drink.parent = game.StarterPlayer
I dont know, but just try this, and if it doesnt work, then try putting it into a local script
Clone a tool to the players BackPack when a certain button is pressed or touched. Like others said. Not a request site. If you don't know how to Clone() or access the BackPack, you haven't tried anything, or probably can't even script.
Closed as Non-Descriptive by unmiss
This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.
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