I know that when you disable chat as an enum your "/" button is somewhat useless for the button down. Is there a scripting way to fix that, or it a perminant thing. The buttonup is fine, the button down is messed up.
I tested this in Studio (Edit > Solo Mode), using a local script to run this:
1 | game.Players.LocalPlayer:GetMouse().KeyDown:connect( function (key) |
2 | print (key,string.byte(key)) |
3 | end ) |
4 | game.Players.LocalPlayer:GetMouse().KeyUp:connect( function (key) |
5 | print (key,string.byte(key)) |
6 | end ) |
It seems to pick up the "/" char.
Try looking for the "/" as a string.byte. ( 47 == "/" )