The code is in a localscript, and makes TopbarEnabled false ok, but before and after it isn't willing to print whether TopbarEnabled is currently true or false
When I include the print commented at line 2 it breaks the pcall
pcall(function() --print(game.StarterGui:GetCore("TopbarEnabled")) game.StarterGui:SetCore("TopbarEnabled", false) end) while wait(1) do print("Starting new attempt") pcall(function() print(game.StarterGui:GetCore("TopbarEnabled")) end) end
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