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How do I stop a player from being able to move?

Asked by 6 years ago

So I am doing a cutscene where a player walks from one place to another, and I want to know that the player would not be able to move during this cutscene. Also, I will be doing things where players have to not be able to move during actions where only the animation for the action would play.

thanks

4
Change the humanoid walkspeed and jump power to 0, then, when the cutscene is finished, reset the walkspeed to 16 and the jump power to 50 saSlol2436 716 — 6y
1
dude, if you set the humanoid's walkspeed and jumppower to 0 in the cutscene, then the player wouldn't walk one place to another in the scene LeadRDRK 437 — 6y
1
He can clone the player's character and then do what @saSlol2435 said. After that, just use the MoveTo() function in the humanoid. Mineloxer 187 — 6y

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