I wanted to make it so players could walk through each other because since my game is on a 2d world I didn't want players getting stuck so I figured id make them un-collidable.
I tried this script but It didnt work XD
local player = game.Players.LocalPlayer game.Players.PlayerAdded:connect(function() if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.LeftFoot.CanCollide = false player.Character.LeftHand.CanCollide = false player.Character.LeftLowerArm.CanCollide = false player.Character.LeftLowerLeg.CanCollide = false player.Character.LeftUpperArm.CanCollide = false player.Character.LeftUpperLeg.CanCollide = false player.Character.LowerTorso.CanCollide = false player.Character.RightFoot.CanCollide = false player.Character.RightHand.CanCollide = false player.Character.RightLowerArm.CanCollide = false player.Character.RightLowerLeg.CanCollide = false player.Character.RightUpperArm.CanCollide = false player.Character.RightUpperLeg.CanCollide = false player.Character.UpperTorso.CanCollide = false player.Character.Head.CanCollide = false player.Character.HumanoidRootPart.CanCollide = false end end)
Umm this is probably the worst way to try and solve this problem but I couldnt think of any other way to script it. Maybe you can?
For some reason, Roblox will not allow you to set players that cannot collide. We can fix this by using collision groups.
Hope this helps!