I would love for someone to provide a script I can use that will regen a brick that has fallen off a baseplate and deleted from the workspace.
Thanks!
Well, to start off, I'd make a copy of that brick and place it in lighting. Then, you would add this loop...
while true do wait() if not game.Workspace:findFirstChild("brick name here") then a = game.Lighting["Brick Name Here"] a:clone().Parent = game.Workspace --a:MakeJoints() --if it's a model end end
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