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A script that connects with a tool in order to Fire a server event not working ?

Asked by 6 years ago
Edited 6 years ago

This script is located in server script storage. I am trying to make this script connect to the tool in the starterpack.

This doesn't work, in game, but it works on studio. And I would ask to someone to tell me the problem ? and the solution.

Please help!

(FE GAME)

SERVER SCRIPT:

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local kickEvent = Instance.new("RemoteEvent", ReplicatedStorage)
kickEvent.Name = "kickEvent"

local backpack = game:GetService('StarterPack')
local Tool = backpack.Kick

local function onDumbellActivated(plr)
    local char = game.Workspace:FindFirstChild(plr.Name)
    local hum = game.Players.LocalPlayer.Character.Humanoid
        local anim_feet = hum:LoadAnimation(script.KickAnimation)
        local current = anim_feet
        current:Play()
    wait(0.4)
end

local function onToolEquipped(plr)
    local hum = game.Players.LocalPlayer.Character.Humanoid
    local anim_feet = hum:LoadAnimation(script.EquippedIdleAnimation) 
    local current = anim_feet
    current:Play()
end

kickEvent.OnServerEvent:Connect(onKickActivated)
kickEvent.OnServerEvent:Connect(onToolEquipped)

2ND SCRIPT (TOOL SCRIPT):

Player = game.Players.LocalPlayer

local Tool = script.Parent
local Plr = game.Players.LocalPlayer
local kickEvent = game.ReplicatedStorage:WaitForChild("kickEvent")

local Used = false

local Activated = game.ReplicatedStorage.Activated

Tool.Activated:connect(function()
    kickEvent:FireServer()
    if not Used then
        Used = true
        Activated.Value = true

        script.Disabled = true
        wait(0.6)
        script.Disabled = false

        end
    end
        wait(2)
        Used = false
end)

0
Please help, how do you think the game knows what LocalPlayer is? I need help right now. hiimgoodpack 2009 — 6y
0
the 2nd script is localscript Amputea 2 — 6y

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