Hello, I'm trying to shrink my friend, but it gives me some pretty odd results. When shrunk, her parts move but are not attached, then it teleports her off the edge of the map.
if player.Name == "PNGjpg" then for index, part in pairs(player.Character:GetChildren()) do if part.ClassName == "Part" then part.Size = part.Size/10 elseif part.ClassName == "Accessory" then part.Handle.Size = part.Handle.Size/10 end end end
Theres something located in Humanoid that makes you bigger (including hats) the script:
This will make the player big R15 Only!
game.Players.PlayerAdded:connect(function(player)-- checks if a player gets added wait(0.0001)-- This is because the script fires faster than the character loads player.CharacterAdded:connect(function() -- if the player reset or respawns it will do thefunction if player.Name == "PNGjpg" then -- checks the name player.Character.Humanoid.BodyDepthScale.Value = 10 -- something located in humanoid player.Character.Humanoid.BodyHeightScale.Value = 10 player.Character.Humanoid.BodyWidthScale.Value = 10 player.Character.Humanoid.HeadScale.Value = 10 -- if you want to be smaller or bigger change the value you can use .0 too end end) end)
NOTE: if it does not work reset