wait(8) local sound = game.Workspace.Audio sound.Pitch=1 sound.Name="Audio" sound.Looped=true sound.PlayOnRemove=false local player = game.Players.LocalPlayer.Character local Format = "http://www.roblox.com/asset/?id=##ID##" local frame = script.Parent:WaitForChild("Frame") frame:WaitForChild("Play").MouseButton1Click:connect(function() local input = tonumber(frame:WaitForChild("Input").Text) if input then sound:Stop() sound.SoundId=Format:gsub("##ID##", tostring(input)) sound:Play() end end) frame:WaitForChild("Stop").MouseButton1Click:connect(function() sound:Stop() end)
Could someone help me to make this script work with FireAllClients?!?! ("I have enough time") (Its a localscript) idk what to put in replicated storage and what to do in serverscript