So I'm trying to get the special mesh to be aligned under the meteorite as I am making a meteorite but I don't know how to do it.
local p = game.Players.LocalPlayer Mouse = p:GetMouse() local Head = p.Character.Head Mouse.Button1Down:Connect(function() --------Meteorite---------------------- local rock = Instance.new("Part",workspace) rock.BrickColor = BrickColor.new("Dirt brown") rock.Material = "Slate" rock.Transparency = 0 rock.Anchored = true rock.CFrame = p.Character.Head.CFrame*CFrame.new(0,10,-15) rock.BackSurface = "Smooth" rock.BottomSurface = "Smooth" rock.FrontSurface = "Smooth" rock.LeftSurface = "Smooth" rock.RightSurface = "Smooth" rock.TopSurface = "Smooth" ---------------rockmesh-------------- local mesh7 = Instance.new("SpecialMesh",rock) mesh7.MeshId = "rbxassetid://651296532" mesh7.Scale = Vector3.new(0.3, 0.3, 0.3) --------------FlameBrick-------------------------- local flamebrick = Instance.new("Part",rock)--how can i rotate this to be under the meteorite-- flamebrick.BrickColor = BrickColor.new("Institutional white") flamebrick.Material = "Neon" flamebrick.Transparency = 0.95 flamebrick.Anchored = true flamebrick.CFrame = Head.CFrame*CFrame.new(0,12,-16) flamebrick.BackSurface = "Smooth" flamebrick.BottomSurface = "Smooth" flamebrick.FrontSurface = "Smooth" flamebrick.LeftSurface = "Smooth" flamebrick.RightSurface = "Smooth" flamebrick.TopSurface = "Smooth" --------------flamebrickmesh--------------------- local mesh8 = Instance.new("SpecialMesh",flamebrick) mesh8.MeshId = "rbxassetid://437245586" mesh8.Scale = Vector3.new(0.9,0.9,0.9) end)