script.LoadChar.OnServerEvent:connect(function(player) player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=261" player:LoadCharacter() local Hammer = game.ReplicatedStorage.Weapons.BanHammer Hammer:Clone().Parent = player.Backpack end)
I have a hunch that I am setting up my remote events incorrectly. Does this kind of action have to be placed inside a remote event? Character is loaded, banhammer is given, but the avatar will not change inside a ROBLOX Game server. Thank you so very much for your help!