So, I've got this script in the 'Door' Union in a model. In the same model we have 2 Unions named 'Button1' and 'Button2' These 2 Button Unions both have ClickDetector
In them. Can someone please fix this script to make the door open. Thank you.
local KCA = script.Parent.Parent.SoundPart["KeyCard Accepted"] local KCD = script.Parent.Parent.SoundPart["KeyCard Denied"] local DO = script.Parent.Parent.SoundPart.DoorOpen local DC = script.Parent.Parent.SoundPart.DoorClose local door = script.Parent local bool = true local bool2 = true function openDoor() KCA:Play() KCD:Stop() DO:Play() script.Parent.Parent["Light 1"].BrickColor=BrickColor.Green() script.Parent.Parent["Light 2"].BrickColor=BrickColor.Green() for i = 1,(door.Size.z / 0.30) do wait() door.CFrame = door.CFrame - (door.CFrame.lookVector * 0.30) endhttps://assetgame.roblox.com/asset/?id=182529039#assetTypeId=10Military Canvas Tent image wait(3) DC:Play() for i = 1,(door.Size.z / 0.30) do wait() door.CFrame = door.CFrame + (door.CFrame.lookVector * 0.30) end script.Parent.Parent["Light 1"].BrickColor=BrickColor.Red() script.Parent.Parent["Light 2"].BrickColor=BrickColor.Red() end script.Parent.workspace.Door["Button1"].ClickDetector.MouseClick:connect(function() if bool then bool = false openDoor() wait(1) bool = true end end) script.Parent.workspace.Door["Button2"].ClickDetector.MouseClick:connect(function() if bool then bool = false openDoor() wait(1) bool = true end end)
script.Parent.workspace.Door
Ok, so you messed up there.
What you need to do is to change "script.Parent.workspace.Door" to "workspace.Door" or "script.Parent.Parent.Door" at lines 39 and 30.
This is because you cannot put a specific name as a Parent, or it will try to find "workspace" inside your script's parent.
script.Parent.Parent.Door["Button1"].ClickDetector.MouseClick:connect(function() if bool then bool = false openDoor() wait(1) bool = true end end) script.Parent.Parent.Door["Button2"].ClickDetector.MouseClick:connect(function() if bool then bool = false openDoor() wait(1) bool = true end end)